ANIMATION:
Main Map - Scavenger Card - Call to Action
Navigation - Transition Animation
Armadillo - Ball In Animation
Armadillo - Idle Animation 1
Armadillo - Idle Animation 2
Armadillo - Roll Up Rock Animation
Camel - Chew Animation
Camel - Kick Animation
Camel - Spit Animation
Camel - Tail Wag Animation
Camel - Walk Animation
Coyote - Howl Animation
Coyote - Pant Animation
Coyote - Run Animation
Coyote - Walk Animation
Meerkat - Head Hold Animation
Meerkat - Head Rotation Animation
Meerkat - Run Animation
Meerkat - Idle Animation
Meerkat - Jump Animation
Roadrunner - Fly Animation
Roadrunner - Peck Animation
Roadrunner - Scratch Animation
Roadrunner - Squawk Animation
LOGO
SOCIAL MEDIA VIDEOS:
The Great Zoo Escape 2 - Trailer
Coyote Animation - Preview
Armadillo Animation - Preview
Gift Shop Background - Preview
Meerkat Background - Preview
Client: Sibling Rivalry Games.
The Great Zoo Escape 2 is a puzzle adventure game for both iOS and Android. The story is set after escaping from the zoo in The Great Zoo Escape and you’ve decided to head back to help your friends in the Desert Pavilion. Find objects, use items, go on a scavenger hunt and beat the mini-game in order to help your desert friends escape. Perfect for anyone who likes quick escape games and is fun for the entire family!!
Features:
• Several puzzle solving rooms
• In-App hint purchases to help with sticky situations
• A variety of animals and animations
• Clues and puzzles
• Numerous items for the user to find
• Mini game
• Professional music and sound effects
• Mind challenging strategy
Astounding sound design by the incredible Robby Duguay and Matt Miller of Level Curve Inc, (www.robbyduguay.com,) and expert coding by the incredible Mohammed Baker, (http://xephiroth.weebly.com,) it's sure to satisfy your taste for puzzle adventure games. © Sibling Rivalry Games.
Work completed: art direction, UI / navigational design, concept art, all illustration work from sketches to final art, all animation production, sprite creation for animated assets, exporting all layers as PNGs for Unity use, importing elements into Unity for programmer use, social media asset creation (including all visual static images, video demos, and promotional videos for multiple platforms,) asset management between all participants using Trello.
Time Frame: 3 months.